Download Version Here

Qualifications:

  • Organic & hard body modeling.
  • Game asset creation pipeline (high res to low res).
  • Traditional & digital sculpting.
  • Texturing, shading, lighting, composition & presentation.

Experience:

Vancouver Film School    Teaching Assistant:                                                                                                                         2007 - 2009

  • Troubleshoot technical issues with modeling, texturing, lighting, animating, compositing, rendering.
  • Guide students as they develop their proof of concepts.
  • Critique and supervise student assignments.
  • Tutor students one on one or in small groups.
  • Teach introductory classes.

Image Engine                     Pre-vis Modeler: on "Twilight Eclipse"                                                                                              2009 August

  • Modeled an outdoor environment based on tracked footage.

Alastair Macleod              Modeler: Virtual Camera Team on "2012"                                                                                    2008 November

  • Took the existing pre-vis models, unwrapped, lit, baked the textures & lighting for real time streaming in Motion Builder.

Proof-Inc                           Pre-vis Modeler: on "Aliens In The Attic"                                                                                 2007 April - May

  • Worked directly with the set designers in the art department.
  • Built & kept up to the moment with revisions of the virtual sets.
  • Intermediated between the L.A. branch of Proof & the production designer in Vancouver.
  • Kept the production designer & the director up to date with the newest pre-vis sequences created by the L.A. branch.

The Enlightened Souls    MOD Creator:                                                                                                                                     2001 - 2009

  • Concept co-creator.
  • Asset modeler and texture artist.
  • Map creator, etc.

Education:

Vancouver Film School                                                                                                                                                             2006 - 2007 Diploma in 3D Animation & Visual Effects


Northern Alberta Institute of Technology                                                                                                                            1996 - 1998 Diploma in Air Conditioning Engineering Technology

Recognition:

Make Something Unreal Contest                                                                                                                                                         2009 Best FPS Mod Phase 4 Honorable mention with Reapers Curse.


VFS Marketing                                                                                                                                                                       2007 - Present VFS is using my student work as part of their marketing campaign.


Make Something Unreal Contest                                                                                                                                                          2004 Placed 5th with Devious Traps game type.

Software Proficiency:

    Maya,   Softimage,  3DsMax,   Zbrush,   Mudbox,   Photoshop,   After Effects,   Premiere,   Unreal Engine (1-3)

References:

Available upon request.