Qualifications:
- Organic & hard body modeling.
- Game asset creation pipeline (high res to low res).
- Traditional & digital sculpting.
- Texturing, shading, lighting, composition & presentation.
Experience:
Vancouver Film School    Teaching Assistant:
                                                                                                                        2007 - 2009
- Troubleshoot technical issues with modeling, texturing, lighting, animating, compositing, rendering.
- Guide students as they develop their proof of concepts.
- Critique and supervise student assignments.
- Tutor students one on one or in small groups.
- Teach introductory classes.
Image Engine                     Pre-vis Modeler: on "Twilight Eclipse"
                                                                                             2009 August
- Modeled an outdoor environment based on tracked footage.
Alastair Macleod              Modeler: Virtual Camera Team on "2012"
                                                                                   2008 November
- Took the existing pre-vis models, unwrapped, lit, baked the textures & lighting for real time streaming in Motion Builder.
Proof-Inc                           Pre-vis Modeler: on "Aliens In The Attic"
                                                                                2007 April - May
- Worked directly with the set designers in the art department.
- Built & kept up to the moment with revisions of the virtual sets.
- Intermediated between the L.A. branch of Proof & the production designer in Vancouver.
- Kept the production designer & the director up to date with the newest pre-vis sequences created by the L.A. branch.
The Enlightened Souls    MOD Creator:
                                                                                                                                    2001 - 2009
- Concept co-creator.
- Asset modeler and texture artist.
- Map creator, etc.
Education:
Vancouver Film School                                                                                                                                                             2006 - 2007 Diploma in 3D Animation & Visual Effects
Northern Alberta Institute of Technology                                                                                                                            1996 - 1998 Diploma in Air Conditioning Engineering Technology
Recognition:
Make Something Unreal Contest                                                                                                                                                         2009 Best FPS Mod Phase 4 Honorable mention with Reapers Curse.
VFS Marketing                                                                                                                                                                       2007 - Present VFS is using my student work as part of their marketing campaign.
Make Something Unreal Contest                                                                                                                                                          2004 Placed 5th with Devious Traps game type.
Software Proficiency:
Maya,   Softimage,  3DsMax,   Zbrush,   Mudbox,   Photoshop,   After Effects,   Premiere,   Unreal Engine (1-3)
References:
Available upon request.